AI Insights · Timothy · December 2022
Top 5 Adventure Games in South Africa Q4 2022
Explore the performance of the top 5 adventure games in South Africa for Q4 2022, including downloads, revenue, and active user trends.
In the fourth quarter of 2022, the top 5 adventure games in South Africa showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how these games fared.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced fluctuations in weekly revenue, starting at approximately $12K in late September and peaking at around $12.6K in early December, ending the quarter with $12.3K. Weekly downloads saw a gradual increase, starting at 1.5K and reaching 1.7K by the end of December. The active user base remained relatively stable, hovering around 21K throughout the quarter.
Avakin Life: 3D Avatar Creator from Lockwood Publishing saw consistent weekly revenue, with figures around $1.4K to $2.3K. Downloads showed a notable increase, starting at 982 and closing at nearly 3K by the year's end. Active users also demonstrated a steady climb, from around 11.3K to 12.9K over the quarter.
The Seven Deadly Sins by Netmarble Corporation had varied weekly revenue, starting at $421 in late September and reaching a high of approximately $3.7K by the end of November, tapering off to $1.9K in December. Downloads remained relatively low, fluctuating between 155 and 278. Active users were stable, maintaining around 800-900 throughout the quarter.
Hustle Castle・Medieval Kingdom from MY.GAMES B.V. showed a significant rise in weekly revenue, beginning at $379 and peaking at $2K in late November, ending the quarter at $1.6K. Downloads were modest, with numbers ranging from 28 to 374. Active user trends were relatively stable, maintaining between 230 and 454.
Summoners War by Com2uS Corp. had a consistent revenue trend, starting at $1.8K and fluctuating around $700 to $1.5K, ending December with $953. Downloads were minimal, with a peak of 219 in early December. Active users remained steady, fluctuating between 3.2K and 3.8K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.